Module
- class BlueprintBase(file_path: str | None = None, is_read_only=False)
Bases:
PulseAssetBase class for a blueprint object that contains a list of build steps, and is associated with a specific Maya scene file.
- get_step_by_path(path: str) BuildStep
Return a BuildStep from the Blueprint by path
- Parameters:
path – A path pointing to a BuildStep, e.g. ‘/My/Build/Step’
- set_scene_path_to_current()
Update the associated scene path to the currently open Maya scene.
- class BlueprintModule
Bases:
BlueprintBaseA module represents a related unit of a rig, and contains an ordered list of build actions. Modules can represent a spine, arm, leg, or other reusable components that can be combined to form a full rig.
- post_load()
Called after the asset has been deserialized from data.